Knights of the Old Republic is an action role-playing video game published by LucasArts in 2004. Set 4,000 years before the events in the Star Wars prequel trilogy, it chronicles a battle between forces of light and dark with players assuming control over one side or another. The story tells how Mandalorian warriors Calo Nord, Visas Marr, Ulic Qel Droma and others used technology to create clones that would be immortal while invading worlds across the galaxy
The “star wars: knights of the old republic switch price” is a game that was released on the Nintendo Switch. The game is set in the Star Wars universe and it follows the story of an exiled Jedi who has to find a way to stop a war between two rival Sith factions.
One of the finest and most essential Star Wars games of all time is Star Wars: Knights of the Old Republic (aka KOTOR). It’s also one of the finest and most influential role-playing games of all time. It was the game that launched Bioware into the public, as well as the game that finally enabled us to immerse ourselves in a Star Wars tale in which we could choose our own destiny depending on our choices. It was the game that demonstrated that the West could build console RPGs that were as excellent as those made in Japan en masse.
Every alien still talks the same half-dozen Huttese lines, which I like.
But there’s a catch: even by today’s standards, KOTOR was a poor game. Even I, who has like this game since I first played it in 2005 or so, must confess that it is really janky, even by today’s standards. It featured a slew of bugs, a sluggish framerate, and mediocre aesthetics even for the time. This is why the news of a full-fledged remake of the game, being created by Aspyr, the firm best known for remastering vintage Star Wars games for current platforms, such as Republic Commando, Episode I: Racer, and Jedi Outcast, has been met with jubilation.
Knowing that the Star Wars: Knights of the Old Republic reboot would be years away, Aspyr did the proper thing and restored the game for platforms other than the Xbox, which was the game’s initial home. The prospect of playing KOTOR on the Switch was exciting, given the system is well-suited to RPGs, but it also made me nervous. As much as I like Aspyr’s current approach, their most recent Star Wars remaster, Republic Commando, was a flop on the Switch. It has a terrible frame rate. Given its more sophisticated features and the aforementioned amount of jank it has had since 2003, I was worried that KOTOR would wind up operating at a snail’s speed with plenty of bugs.
The fighting system in Knights of the Old Republic is strange, yet it works. Even if it seems to be a disaster on film, trust me.
Don’t worry, dear readers: I’ve got you covered. On the Switch, Knights of the Old Republic operates well. It performs better than the original version, which isn’t exactly a triumph. This game plays at 60 frames per second for the most part, with little to no loading periods and a higher resolution and aspect ratio. Because, at the end of the day, this seems like the same eighteen-year-old game, I’d argue it’s the bare minimum for a game to be labeled a decent remaster and not simply a transfer to a new system. Although the aesthetic and performance enhancements were not as impressive as those found in Aspyr’s remaster of Episode I: Racer, I still enjoyed playing this version of KOTOR.
On the contrary, it served as a reminder of why I’ve been a fan of this game since the mid-2000s. It took me a while to get acclimated to the game’s, hmm, “unique” fighting system, which is a combination of turn-based, real-time Dungeons & Dragons dice roll chances and a touch of MMO sensibility, and feels unlike any other RPG out there. Xenoblade is the closest I can come, but only after squinting incredibly hard. I totally understand if it doesn’t make sense to you at first: it might be perplexing. It has a unique vibe to it that is unlike anything else in the genre. It takes a long time to grasp all of its features. But when everything comes together, boy oh boy, it’s a wonderful feeling.
For a while, he was the coolest Mandalorian in the franchise.
It’s also difficult not to like the game’s cast of characters. From Bastila demonstrating that not all Jedi Knights in the mid-2000s were dull and square monks, to HK-47, not just the finest character in the game, but perhaps one of the best Star Wars characters of all time. I like the many speech choices, the relationships between you and your comrades, and even the absolutely incomprehensible voicework assigned to each alien race. I love how the Ithorians still sound like dubstep bass drops, and how the Twi’lek men only have a half-dozen lines of Huttese repeated over and over again. It’s ridiculous, but KOTOR wouldn’t be complete without them.
He still has superior dancing skills than Shepard…
I’m not going to attempt to conceal the reality that, sure, Knights of the Old Republic has aged significantly since its first release eighteen years ago. Its dated graphics and perplexing control mechanism weren’t appealing back then, and they aren’t appealing today. However, there’s something about this game that makes you desire to solve its problems. It’s a fantastic RPG that really immerses you in its rich and realistic universe, complete with fantastic characters and stories. Given its reduced loading times and framerate, it really works great on a handheld like the Switch. It just served to remind me why I liked it so much back in the day, and why it so richly deserves the next-gen remake treatment it’s getting now.
Let’s face it: Knights of the Old Republic was a hideous game in its day. Although the resolution, aspect ratio, and framerate have all improved, this is still an extremely unattractive game. It’s a good thing the screen is smaller.
The fighting system in KOTOR is either something you will adore or something you will despise. It’s a little perplexing at first, and it doesn’t seem to be very impressive on screen, but after you get the feel of it, you’ll see that it was rather impressive for its day. The remainder of the game has an odd control mechanism, but hey, it’s KOTOR after all…
You’d expect a Star Wars game to have an epic music, and a Bioware game to have epic voice acting… as well as a half-dozen lines of speech for each extraterrestrial culture, all of which sound ridiculous yet lovely.
The game Knights of the Old Republic has become old. That is something I will not deny. It has a Jurassic look and feel to it in many aspects. However, the game’s plot, ridiculous quantity of material, and personalization system compensate for these flaws. It really works nicely on a portable device like the Switch.
Final Score: 7.5
Star Wars: Knights of the Old Republic is now available for Xbox (the original, but it can be played on more contemporary devices through backwards compatibility), PS4, PC, and Switch.
On Switch, the game was reviewed.
The publisher supplied a copy of Star Wars: Knights of the Old Republic.
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“Star Wars: Knights of the Old Republic (Switch) is a role-playing video game developed by BioWare and published by LucasArts. It was released on November 19, 2003 for Microsoft Windows, Xbox in 2005, PlayStation 2 in 2006, OS X in 2007, iOS in 2009, Android in 2012.” Reference: star wars: knights of the old republic switch physical.
Frequently Asked Questions
Is Kotor available on Switch?
A: Kotor is a third-party game that was originally released on PC back in 2003. As of now, there are no plans for an official release from LucasArts or the original developers to make it available on Nintendo Switch at this time.
When can I play Kotor on Switch?
A: Kotor is not available for purchase on Nintendo Switch at this time.
How much is Kotor on Switch?
A: The base price for this game is $39.99, but if you already have the Old Republic on PC or Playstation then it will be available to you at a discounted price of $20.
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