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2.15.1.23 → 2.15.1.25 changes – War Thunder Games Guide

The previous guide was released on September 23rd, 2017. This is the updated version of it which has been published by War Thunder developer Gaijin Entertainment on April 25th 2018

The “war thunder guide” is a website that provides guides for War Thunder, a free-to-play military MMO game. The site includes information on the latest patch and changes in the game.

2.15.1.23 → 2.15.1.25 changes - War Thunder Games Guide

warthunder 1 - 2.15.1.23 → 2.15.1.25 changes

https://www.reddit.com/r/Warthunder/comments/tvyfpc/215122 215123 changes/ Previous one: https://www.reddit.com/r/Warthunder/comments/tvyfpc/215122 215123 changes/


Changes between 2.15.1.23 to 2.15.1.25:

  • An event occurs when the sound changes.
  • Father of the Desert is the moniker given to the new event loading screen.
  • All Arachis’ children vehicles have had their thermal systems removed.
  • Changes to BR:
    • 7.0 6.7 Type 60 APC (ATM-1)
    • 7.3 6.7 Zachlam (Tager)
    • 8.3 – 9.0 Puma
    • 9.3 / 9.0 / 9.0 BgPz 57 – 9.0 / 8.7 / 8.7 BgPz 57 – 9.0 / 8.7 / 8.7 BgPz 57 – 9.0 / 8.7 / 8.7 BgP
  • All B-26s have a Mach rip speed of 0.5 to 0.7.
  • F1C Mirage
    • 8055 – 7930 kg empty weight
    • 3355 – 3397 kg is the maximum fuel weight.
    • The capacity of the No. 2 fuel tank is 433 485 liters.
  • TOPTER
    • The drag on the brakes has increased.
    • In Arcade, the sensitivity multiplier for elevators has been enhanced.
  • CT-T
    • 180 x 54 mm hull side versus KE
    • 200 x 20 mm hull side composites versus KE
  • D-0TR
    • generating noise with a movement multiplier – 1 1.25
    • 300 x 60 mm hull side versus KE
    • Composites on the hull side against KE – 300 x 30 mm
  • Q-AD
    • generating noise with a movement multiplier – 1 0.65
    • 75–100 km/h stabiliser speed limit
  • R-LAU
    • time to rearm – 45 to 30 seconds
    • 180 x 54 mm hull side versus KE
    • 200 x 20 mm hull side composites versus KE
    • 5 – 15°/s vertical speed
    • The launchers have now reached a state of equilibrium.
    • smoke grenades were added
  • S-0NC
    • generating noise with a movement multiplier – 1 1.25
    • 300 x 60 mm hull side versus KE
    • 300 x 500 mm on the turret side
    • 50 mm x 100 mm on the turret’s exterior side
    • Composites on the hull side against KE – 300 x 30 mm
  • McUW-3A, 40 mm (cannon of the Q-AD)
    • noise generated by the shooting – 30 x 25
    • McUW-MP-HE:
      • 0.1 – 25 mm fuse sensitivity
      • 0.5 – 1.5 second fuse delay
  • Maul-Q7 – Maul-MP-HE: 180 mm Maul-Q7 – Maul-MP-HE: (cannon and shell of the D-0TR)
    • 1200 m/s to 900 m/s
    • Comp. A TNT (explosive weight – 29 20 kg) is an explosive kind.
    • radius of proximity fuse – 5 2.5 m
  • 1000 mm Acoustic-M7 (S-0NC cannon) — sonic wave range: 1000 to 1500 meters.
  • 33A Cudgel (rocket of the R-LAU)
    • 144 – 240 rpm rate of firing
    • 25–28 kg explosive weight
    • now has a 1 m radius proximity fuse
  • The red spear (ATGM of the Q-AD)
    • 1000 – 1700 mm penetration
    • Damage range: 7.5 to 10.5 meters
  • The TOPTER’s ATGM, Fire Stone, has a flying range of 7 2 kilometers.
  • Arachis’ children
    • The map’s borders have changed.
    • The spawn locations’ walls are now destructible as well.
    • 2.5 – 4 artillery beam speed
    • Time to modify the artillery beam – 3 2 sec

https://github.com/gszabi99/War-Thunder-Datamine/compare/2.15.1.23..2.15.1.25/raw-changes

The version shown in the launcher / client is often wrong, since it ignores “hidden” updates that are downloaded in the background.

2.15.1.25 is the current development version.

2.15.1.23 is the current live version.

Original source: link


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The “war thunder tips and tricks” is a guide for the game War Thunder. This article will include all of the changes that were made in 2.15.1.25, as well as some basic tips and tricks for the game.

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