Today is the day we are going to start our Game-Of-The-Day. We will be playing a game that was released in 1996, and then again remade in 2008 by Valve Software. The game has been played on many platforms such as PC, Xbox 360, PS3 or even mobile devices like your phone or tablet!
The “destiny 2 daily reset” is a thread that allows players to find out when the next reset will happen. It is posted on reddit every day at 8:00 PM EST.
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Stasis Singe: All sources of stasis damage increase somewhat.
- Enemy melee strikes are substantially more strong, and radar is disabled during the blackout.
Misc
- Chamber of Starlight, Dreaming City, Legendary Lost Sector (PL 1320) drops Helmet
- Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx, Shields: Solar & Void
- Master Lost Sector (PL 1350): Dreaming City, Bay of Drowned Wishes, drops Chest
- Champions: Overload Chieftan & Unstopabble Abomination, Shields: Void
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Reserves for Fusion Rifles @ Ada-1: Increases the quantity of Fusion Rifle ammunition you can carry.
- Blessing of Rasputin @ Ada-1: Collecting a Warmind Cell improves your odds of creating a Warmind Cell with your next last blow with a Seraph weapon.
- Banshee-44’s Major Spec: Deals increased damage to tough adversaries.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns quickly.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Dusklight Shard & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
IKELOS SMG v1.0.2 | Submachine Gun with Energy | Polygonal Rifling / Extended Barrel | Alloy Magazine / Tactical Magazine | Robber of the Grave | Surrounded |
Promises that aren’t kept | Auto Rifle (Primary) | Polygonal Rifling / Hammer-Forged Rifling | Ricochet Rounds / Extended Mag | Overflow | Moment of Zen |
SI-2 Seventh Seraph | Sidearm of Energy | Chambered Compensator / Arrowhead Brake | Flared Magwell / Consistent Rounds | Field Preparation | Sights in a Flash |
Lonesome | Main Assault Weapon | Full Bore / Arrowhead Brake | High-Caliber Rounds / Armor-Piercing Rounds | Outlaw | Swashbuckler |
Interdict Memory | Launcher for Heavy Grenades | Linear Compensator / Volatile Launch | Mini Frags / High-Velocity Rounds | Holster with Automatic Loading | Unrelenting |
Quickfang | Sword of Power | Edges that are hungry / Honed Edges / Tempered Edges | Transfer of Energy | Blade of the Assassin | Shader by default |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Microphasic Datalattice)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 5000 Glimmer)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Bounties
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Splicer’s Slug is a slug created by Splicer. | Shotguns are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. | Shotgun 20 | XP+ |
Will of the Splicer | Supers may be used to defeat targets. Override warriors and Guardians who have been vanquished are valued more. | 15 Super | XP+ |
Big Data | As a fireteam, deposit Data Spikes in Override. | 5 Data Spikes Have Been Deposited | XP+ |
rephrase: harpies | Vex Harpies must be defeated. Those in Override have a higher value. | 30 Harpies Vex | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
Hand Grenades and Horseshoes | Use grenades to take out your foes. | Grenade 20 | XP+ |
One bullet, one death | Destroy foes with pinpoint accuracy. | 25 Accuracy | XP+ |
Face to Face | With any Shotgun, defeat foes in strikes. | 15 Sniper | XP+ |
Calculations in Cold Temperatures | In strikes, defeat opponents who have taken Stasis damage and those who have been frozen by Stasis. | 50 Stasis | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Practicing Grounds | Matches may be completed in any Crucible playlist. | Matches in the Crucible | XP+ |
Typical Fare | Use any Kinetic weapon to defeat your opponents. | 5 weapons with kinetic properties | XP+ |
Round of 16 Knockout | Melee attacks may be used to defeat opponents. | 1 Melee | XP+ |
Elimination Process | Individual rounds must be won in Elimination. | 1 Wins | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay | Completing a Gambit match is a must. | 1 hazard matches | XP+ |
This Isn’t Your Mother’s Combat Drill | In Gambit, you must defeat your opponents. | Fifty combatants | XP+ |
Face-to-Face | Fill up your team’s bank to summon Primevals in Gambit. | 2 Primevals have been summoned. | XP+ |
Putting Fish in a Barrel | In Gambit, defeat enemies with Stasis abilities. Defeating Guardians allows you to make further progress. | 15 Stasis | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Sunrise in Europe | With Solar damage, defeat the Fallen on Europa. | 20 Fallen | XP+ |
On Ice, Vex | Defeat Vex on the continent of Europa. | 25 Vex | XP+ |
Located near the Mark | In Europa Lost Sectors, beat adversaries at close range with a shotgun. | Shotgun: 25 | XP+ |
The Ice Patrol is a group of people that work | Cadmus Ridge patrols must be completed. | 3 Patrols | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of a Hand Cannon | Hand Cannons should be calibrated against any target. With accuracy and against opposing Guardians, get additional advancement. | Cannon with 100 Hands | XP+ & 2 Mod Components & Enhancement Core |
Calibration of Pulse Rifles | Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn additional advancement. | Rifle with 100 Pulses | XP+ & 2 Mod Components & Enhancement Core |
Calibration of Heavy Grenades | Calibrate heavy ammunition grenade launchers against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Launcher for 100 Grenades | XP+ & 2 Mod Components & Enhancement Core |
Calibration of the Sun | Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement. | Weapon with 100 solar rays | XP+ & 2 Mod Components & Enhancement Core |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Lunar Patrol is a team of astronauts that patrol the | Complete your patrol missions on the Moon. | 3 Patrols | XP+ & 5 Helium Filaments |
Draw two times | Rapidly defeat adversaries in groups of two or more using a Hand Cannon. | 15 Defeated quickly | XP+ & 5 Helium Filaments |
Runner with a Gun | Rapidly defeat enemies in groups of two or more with a Submachine Gun. | 15 Defeated quickly | XP+ & 5 Helium Filaments |
Remove the Anchor | On the Moon, defeat has fallen in the Anchor of Light. | 25 Fallen | XP+ & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Pyrophantasmic | Solar damage is used to defeat enemies in Nightmare Hunts. | 20 Solar | XP+ & 1 Phantasmal Fragment |
Strike with Courage | In Nightmare Hunts, use melee to defeat opponents. | 15 Melee | XP+ & 1 Phantasmal Fragment |
Logic in Dreams | Dispel the Nightmare inside the Lost Sector K1 Logistics. | Three Nightmares | XP+ & 1 Phantasmal Fragment |
The Centaur’s Curse | On Nessus, defeat Nightmares in Lost Sectors. | Eight Nightmares | XP+ & 1 Phantasmal Fragment |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors | In Soriks’ Cut, defeat Cabal. | Cabal 35 has been vanquished. | Etheric Spiral No. 5 |
Sharpshooter | Get 25 Accuracy final blows on the Tangled Shore. | 25 Accuracy kills | Etheric Spiral No. 5 |
Patrol the Beach | On the Tangled Shore, complete three patrols. | Three patrols have been done. | Etheric Spiral No. 5 |
On the Landing, I’m Lost | On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Live Zone in Europe | Defeat your opponents in the EDZ. | 50 foes have been vanquished. | XP+ & 10 Dusklight Shard |
Superhuman | While in the EDZ, defeat numerous foes with a single Super. | 3 kills in a row | XP+ & 10 Dusklight Shard |
Marc’s Person | In the EDZ, get Sniper Rifle kills. | 15 kills with a sniper rifle | XP+ & 10 Dusklight Shard |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Grace’s perspective | Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards. | 20 Fallen | XP+ & Spinmetal Leaves |
Close Encounters | Use your melee attack or finisher to defeat opponents in the Cosmodrome. | 5 Melee | XP+ & Spinmetal Leaves |
Butter and Bread | Use any Kinetic weapon to defeat fighters in the Cosmodrome. | kinetic weapon 20 | XP+ & Spinmetal Leaves |
Thrilling Moments | The Cosmodrome hosts a variety of public activities. The biggest progress is made by heroic public occurrences. | 6 public gatherings | XP+ & Spinmetal Leaves |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. | 3 public gatherings | XP++ & Glimmer |
The Entire Spectrum | Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. | 25 Arc & 25 Void & 25 Solar | XP++ & Glimmer |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Machine of War | On Nessus, get Power weapon multikills. | Three powerful multikills | XP+ & 10 Microphasic Datalattice |
Exploration through the eyes of others | On Nessus, find cache codes in Lost Sectors. | 2 Cache codes were obtained | XP+ & 10 Microphasic Datalattice |
Information-deficient | On Nessus, get Void kills. | 30 kills by the Void | XP+ & 10 Microphasic Datalattice |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
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[D2] [2022-01-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Arc Singe: Arc damage increases slightly from all sources. Brawler: Melee abilities deal more damage and recharge much faster. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1320): The Empty Tank, Tangled Shore, drops Legs Champions: Overload Captain & Barrier Colossus/Servitor, Shields: Arc Master…
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[D2] [2021-02-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons deal more damage, and more ammo is available. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1250): Bunker E15, Europa, drops Arms Master Lost Sector (PL 1280): Concealed Void, Europa, drops Legs…
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[D2] [2021-03-17] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Brawler: Melee abilities deal more damage and recharge much faster. Grounded: Damage taken while you are airborne is greatly increased. Daily Battleground Modifiers Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons deal more damage, and more ammo is available.…
For the game Destiny 2, post “[D2] Daily Reset Thread [2022-02-17]”
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